extracting regions from CADImporterDLL
Posted: 08 Jan 2010, 17:50
HI all,
i am using CADImportDLL to import a DXF file to my OpenGL application.
Right now i am able to retrieve the CAD_3DFACE informations and so i am able to render part of the scene.
However i wasn't able to figure out how to read region informations from the file, and so many geometries slip
away from my importer.
Can anyoune point out how to obtain such informations so I may be able to render also the region built entities.
Thanks for any suggestion,
E.
i am using CADImportDLL to import a DXF file to my OpenGL application.
Right now i am able to retrieve the CAD_3DFACE informations and so i am able to render part of the scene.
However i wasn't able to figure out how to read region informations from the file, and so many geometries slip
away from my importer.
Can anyoune point out how to obtain such informations so I may be able to render also the region built entities.
Thanks for any suggestion,
E.